Map Chunk Packet
data class MapChunkPacket(val x: Int, val z: Int, val heightmaps: NBT, val chunkData: ByteArray, val blockEntities: List<ChunkBlockEntity>, val trustEdges: Boolean, val skyLightMask: List<Long>, val blockLightMask: List<Long>, val emptySkyLightMask: List<Long>, val emptyBlockLightMask: List<Long>, val skyLight: List<List<UByte>>, val blockLight: List<List<UByte>>) : ClientBoundPacket
Chunk Data and Update Light | 0x20 | play | clientbound
Parameters
x
x
z
z
heightmaps
heightmaps
chunk Data
chunkData
block Entities
blockEntities
trust Edges
trustEdges
sky Light Mask
skyLightMask
block Light Mask
blockLightMask
empty Sky Light Mask
emptySkyLightMask
empty Block Light Mask
emptyBlockLightMask
sky Light
skyLight
block Light
blockLight
See also
Constructors
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constructor(x: Int, z: Int, heightmaps: NBT, chunkData: ByteArray, blockEntities: List<ChunkBlockEntity>, trustEdges: Boolean, skyLightMask: List<Long>, blockLightMask: List<Long>, emptySkyLightMask: List<Long>, emptyBlockLightMask: List<Long>, skyLight: List<List<UByte>>, blockLight: List<List<UByte>>)