MapChunkPacket

constructor(x: Int, z: Int, heightmaps: NBT, chunkData: ByteArray, blockEntities: List<ChunkBlockEntity>, trustEdges: Boolean, skyLightMask: List<Long>, blockLightMask: List<Long>, emptySkyLightMask: List<Long>, emptyBlockLightMask: List<Long>, skyLight: List<List<UByte>>, blockLight: List<List<UByte>>)

Parameters

x

x

z

z

heightmaps

heightmaps

chunkData

chunkData

blockEntities

blockEntities

trustEdges

trustEdges

skyLightMask

skyLightMask

blockLightMask

blockLightMask

emptySkyLightMask

emptySkyLightMask

emptyBlockLightMask

emptyBlockLightMask

skyLight

skyLight

blockLight

blockLight