RespawnPacket

data class RespawnPacket(val dimension: String, val worldName: String, val hashedSeed: Long, val gamemode: Byte, val previousGamemode: UByte, val isDebug: Boolean, val isFlat: Boolean, val copyMetadata: Boolean, val hasDeath: Boolean, val dimensionName: String?, val location: Position?) : ClientBoundPacket

Respawn | 0x3d | play | clientbound

Parameters

dimension

dimension

worldName

worldName

hashedSeed

hashedSeed

gamemode

gamemode

previousGamemode

previousGamemode

isDebug

isDebug

isFlat

isFlat

copyMetadata

copyMetadata

hasDeath

death is present

dimensionName

dimensionName

location

location

See also

Constructors

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constructor(dimension: String, worldName: String, hashedSeed: Long, gamemode: Byte, previousGamemode: UByte, isDebug: Boolean, isFlat: Boolean, copyMetadata: Boolean, hasDeath: Boolean, dimensionName: String?, location: Position?)

Types

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Properties

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