Update Light Packet
constructor(chunkX: Int, chunkZ: Int, trustEdges: Boolean, skyLightMask: List<Long>, blockLightMask: List<Long>, emptySkyLightMask: List<Long>, emptyBlockLightMask: List<Long>, skyLight: List<List<UByte>>, blockLight: List<List<UByte>>)
Parameters
chunk X
chunkX
chunk Z
chunkZ
trust Edges
trustEdges
sky Light Mask
skyLightMask
block Light Mask
blockLightMask
empty Sky Light Mask
emptySkyLightMask
empty Block Light Mask
emptyBlockLightMask
sky Light
skyLight
block Light
blockLight