Explosion Packet
constructor(x: Double, y: Double, z: Double, radius: Float, affectedBlockOffsets: List<ExplosionPacketAffectedBlockOffsets>, playerMotionX: Float, playerMotionY: Float, playerMotionZ: Float)
Parameters
x
x
y
y
z
z
radius
radius
affected Block Offsets
list of ExplosionPacketAffectedBlockOffsets
player Motion X
playerMotionX
player Motion Y
playerMotionY
player Motion Z
playerMotionZ