ExplosionPacket

constructor(x: Double, y: Double, z: Double, radius: Float, affectedBlockOffsets: List<ExplosionPacketAffectedBlockOffsets>, playerMotionX: Float, playerMotionY: Float, playerMotionZ: Float)

Parameters

x

x

y

y

z

z

radius

radius

affectedBlockOffsets

list of ExplosionPacketAffectedBlockOffsets

playerMotionX

playerMotionX

playerMotionY

playerMotionY

playerMotionZ

playerMotionZ